Area Of Interest
An area of interest I've chosen within the Digital Media Industry is 2D & 3D Animation. The reason behind this choice is that having studied the Animation and Visual Effects Degree, I wish to further my knowledge on this area.
Research
The are many different resources out there in regards to Animation, mainly online but can also be found in Magazines and books.
Online sources of information will include a variety of sites:
*http://www.theloop.com.au/ - Contains are variety of job advertisements for Digital Media including Animation. This is also the main site I collected twenty jobs from.
*http://www.animallogic.com/- The main website for Animal Logic, a company located in Sydney. Site contains a Job listing and production information.
*http://www.siggraph.org/ - Siggraph's main website. The site features upcoming events, a digital library and the latest news and conferences. Another good source of information especially the digital library. Siggraph has also had programs featured in the International Animation Festival.
*http://www.awn.com/ - Animation World Networks main website. Contains two online magazines, Animation world magazine and VFXWorld magazine. Also was a job listing, up to date news, blogs, events departments and various information on other departments like Visual Effects, Commercials and Reviews. I consider this one of the most important resources out there for Animation.
Industry Sector
The industry sector animation is found in is mainly the creative media industry. My main goal for employment is in 2D character animation but I don't mind if it's 3D animation too. I don't mind at all about the industry it belongs to as it consists of a variety of different sectors but despite this, it's still a highly competitive industry for employment.
http://www.creativeskillset.org/animation/overview/
This site gives information on the industry and the type of productions you may find yourself employed in regards to animated content for example television, feature films, commercials, video games, animated shows and websites.
This site also goes into detail on the whole animation production process from start to finish, information on whose employed in animation in the UK and an overview of animation in general.
Ethical Issues
http://thesignificanceofanimation.blogspot.com.au/
This site blog site gives details on the different Ethical Issues in this industry.
- Intellectual property: This is the same as copyright laws where respect must be given to another work and to never copy it. This is somethings that must be avoided at all costs unless on a public domain and not self-owned by another.
- Image content: Another form of Intellectual property. This involves the use of similar materials to another production which can be difficult to interpret and thus leave a company with a bad reputation.
- Non-disclosure: The tight security placed on early concepts like storyboards and scripts. This prevents any production from being stolen.
- Business Ethics: This industry is changing in regards to this where it's increasing its focus.
Some works can even question or parody different issues like religion, ethics and even politics.
Alone or in a collaboration
This depends on you position whether your a freelance animator which will be mostly on your working on personal productions or employed for contract work with a company which will mostly involve team work with other people. Being employed for an actual company like Animal Logic will be collaborating with other people in different roles like rigging or animating to complete a production. Each section of the production need to work and communicate to each other efficiently to achieve the goal of completing a high quality production. I don't mind working in a collaboration or alone but I prefer an actual collaboration with like minded people which makes things that more fun without being alone and bored. Collaborating also means being able to work in a role your most efficient in while others work on the other roles saving you the pain of working in a role you don't like. This is a down side to working alone where you have to practically do everything by yourself even the roles you don't like completing like for example rigging or even audio.
Management
Depending on your role in the industry there is the Director who has the most creative freedom in a production since it's there vision being created, Producer who organizers and arranges specific matters of importance like making sure the director is fulfilling their responsibilities, the production chart, contacting voice actors, actors, audio experts and setting up the dates and time lines of when specific roles must be complete by. There's also the leaders of each station like the lead animator, modeler, rigger and texture artist. Technically it depends on your role if your leading people or just being apart of the team being lead. Personally I'd be satisfied with just being a part of the team since I'm not really into leading people unless I'm required to.
Average Yearly Salary
http://www.bls.gov/oes/current/oes271014.htm
This site shows the statistics of multimedia artists and animators in general. It has tables the display the wages for each industry sector in multimedia including animation but is for America.
http://www.payscale.com/research/AU/Job=Animator/Salary
Not as detailed but is for Australia. For an animator it's AU$39,731 - AU$117,343 total. This page also has job listings for animators 2D and 3D so it's a pretty informative site to explore if job searching for animation employment.